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2026-02-22 22:17:21 +01:00
include 👍 idek, the windowing works now so that's nice 2026-02-22 22:17:21 +01:00
make 👍 idek, the windowing works now so that's nice 2026-02-22 22:17:21 +01:00
modules Vulkan renderer almost integrated 2026-01-18 11:03:47 +01:00
scripts fully(?) implement FileBuffer class 2025-11-13 22:22:19 +01:00
shaders load shaders files from memory into Fpx3d_Vk 2025-11-18 18:35:58 +01:00
src 👍 idek, the windowing works now so that's nice 2026-02-22 22:17:21 +01:00
.copywrite.hcl add license headers 2025-11-11 14:02:13 +01:00
.gitignore initial commit 2025-09-17 22:21:37 +02:00
.gitmodules integrate swapchain creation into VulkanRenderer 2025-10-06 19:25:45 +02:00
LICENSE add LICENSE file 2025-09-18 22:19:11 +02:00
Makefile add override keyword to some overridden functions (just for clarity's sake) 2026-01-18 23:48:47 +01:00
README.md add some scripts (for packaging and submodules) 2025-09-18 22:47:18 +02:00

'Flat-out Abysmal/Average/Awesome Games' engine

a.k.a. the F.A.G. engine!

Before anything, remember to run

./scripts/init-submodules.sh

!!!